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1. |
B.C.'s RPGs: Role-Playing Games
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The Empire of the Thirteen for Star Hero: descriptions of the Empire, and Aliens. The Hole a Shadowrun-like fantasy: package deals.
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2. |
2300AD Collective
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The 2300AD game and setting converted to Hero System rules. Earth and its colonies 300 years after WWIII. Aliens, space travel, in a world were nations still clash.
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3. |
Hero Pulp Web Site
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Web-sourcebook for Justice Inc. for the 4th edition of the Hero System. Package deals; guns; vehicles; Scare at San Francisco module; Space 1889 to Hero conversion; writeups for The Spider, Green Hornet, mafiosi.
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4. |
Miller's Role Playing Page
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Wasteland Hero, Post-Apocalyptic roleplaying in the Hero System. Gamma Hero - straight Gamma World conversion. Detailed sourcebooks.
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5. |
Robot Warriors to 4th Edition Hero System
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Changes to the giant mecha game robot construction and combat rules for the updated Hero System.
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6. |
Sengoku
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Resource for ongoing Hero System campaign in medieval Japan. Includes many character write-ups and several adventures.
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7. |
Space/Hero 1889
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This article describes some short ideas for conversion rules for Space 1889.
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8. |
The Empire Club Home Page
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Pulp campaign based out of adventurer's club. Character write-ups and adventures.
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9. |
The Mighty Endeavour Campaign
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Futuristic Hero System campaign set in galaxy-wide society, vaguely based on David Brin's Uplift books. Background, chronology, and character guidelines.
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10. |
The World of Capri
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A campaign world for Star Hero.
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11. |
Warlocks and The Other Plane
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A Netrunning system for Hero.
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12. |
Whispers
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Psychic/Espionage game based loosely on Mission: Impossible.
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13. |
Wild Martial Arts Campaign
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4 students attending the Tennoji school for martial arts, in Kamakura, modern Japan. Ranmaesque with a bit of mysticism. 35 run summaries, character descriptions, house rules. Graphical site - pages are all pictures, not HTML text!
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