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1. |
Barcode.pm
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Creates a barcode image as a png file object. Currently only does type Code 128 (B or C). Also decodes scans from the CueCat scanner and retrieves the url from a Digital Convergence server.
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2. |
GD.pm
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Perl interface to the GD graphics library.
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3. |
Ghostscript
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Module for the Ghostscript API.
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4. |
GIF
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Interface to the gd 1.1.1 GIF library.
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5. |
Graphics::Plotter
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A Perl module for the C++ GNU plotter library
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6. |
Ilib
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A library (and some tools and examples) written in C that can read, create, manipulate and save images. It is capable of using X11 BDF fonts for drawing text. It can read and write PPM, XPM, GIF, PNG and JPG image format. There is a Perl module included with the distribution.
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7. |
Image::Grab
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Enables retrieval of images with dynamic / 'hidden' URLs.
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8. |
Image::Size
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Calculates the height and width of given images at run time.
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9. |
OpenGL
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A Perl module to display 3D data using OpenGL, GLU, GLUT, and GLX. Primary author of version 0.5 is Kenneth Albanowski. Derived from Stan's OpenGL 0.4, with pinches of Cass Everitt's OpenGL work.
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10. |
Perl Flash
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(Flash.pm) An interface of libswf.a (which was written by Paul Haeberli) for Perl.
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11. |
PostScript::MailLabels
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Builds printer calibration pages, and will generate PostScript code for putting addresses on mailing label stock.
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12. |
SVG
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A 100% Perl module which generates a nested data structure containing the DOM representation of an SVG (Scalable Vector Graphics) image. Also tutorials and documentation for the SVG module, test module demos, and explore the use of SVG within the TCDS framework for multi-browser interactive games.
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