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Libraries

  ( 46 )
Game Libraries are libraries targeted at or libraries that are specialized for the development of games.


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1. Clean Game Library - A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
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2. GapiDraw - A complete toolkit to create games for handheld devices. [Free for non-comercial use]
3. 3Impact - Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
4. Betatron - For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
5. ClanLib - A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
6. DimensioneX Multiplayer Adventure Development Kit - Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
7. DRP Automotive Dynamics - Vehicles dynamics and damage modelling SDKs. Vehicle sample packs.
8. Golden T Game Engine - A Java library for creating 2D games. [Freeware]
9. HGE: Haaf's Game Engine - A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
10. IsoEngine - A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
11. Jet3D - A (commercial) free and open source realtime 3D graphics engine and SDK.
12. MIDAS Digital Audio System - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
13. Object oriented Simple Directmedia Layer - OSDL, a free portable high-level open-source library for multimedia and game programming.
14. PathLib - Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
15. RAD Gametools - Develops game software technologies which are licensed by primarily by video game companies.
16. RakNet - A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
17. Regimental Command - A generic armored combat system.
18. The Grand Unified Toolkit (GUT) - A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
19. The Yake Engine - A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
20. Titan - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
21. VgaGames - A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]

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